object in C++

Class in C++ provides a blueprint for object, that means, object is created from the class.
Objects are always destroyed in reverse order of their creation. The reason for reverse order is, an object created later may use the previously created object.
```
#include <iostream>
using namespace std;

class Circle{
    float radius;
}
 
int main() {
    Circle C1;
    Circle C2;
}
```